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The RazorGun Carbine was introduced to the public eye during a daring anti-terrorist
action by Star Law operatives. Soon it became synonymous with anti-terrorism and with
the Star Law Anti-Terrorist Operations Division. The brutal black lines of the RazorGun
Carbine are very reminiscent of old fourth-generation sub-machineguns or assault
rifles, with the magazine in front of the main grip instead of inside it or behind it.
 Vrusk RazorGun |
What makes the RazorGun Carbine so useful is the multi-role versatility it has
demonstrated. The basic design is that of a needlegun, loading standard needle ammo, but
capable of full auto-fire. Since needle ammo is more effective against soft targets than
conventional munitions, the advantage is immediately obvious.
But the main advantage it has in anti-terrorist ops, is that it can also load sleep-dart
ammo, dealing less damage when fired into potentially friendly environments, and also delivering
significantly more dosage due to it's multiple-hit probability (during burst fire, treat
sleep loaded guns as standard autopistols for burst rules, but for each point of damage done
above 10 points, reduce the target's STA by one for purposes of the stun save).
Weapon |
ammo type |
Damage |
Ammo |
Rate |
Range |
Defense |
Cost |
RazorGun Carbine |
(barbed) |
2d10/10d10 |
20 shots |
3(1) |
B |
Inertia |
Cr950 |
|
(sleep) |
1d10/5d10 + sleep |
20 shots |
3(1) |
B |
Inertia |
Cr950 |
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