Weapon | Range | Damage | Ammo | SEU | ROF | Def | Mass | Cost |
Snub Laser Ke-1000 | B | 1d8/SEU | 10 SEU clip | 1-5 | 2 | A | 1kg | Cr600 |
Ke-1500 Laser Pistol | C | 1d10/SEU | 20 SEU clip | 1-10 | 2 | A | 2kg | Cr750 |
Ke-2000 Laser Rifle | D | 1d10/SEU | 20 SEU clip | 1-20 | 2 | A | 3kg | Cr800 |
Heavy Ke-5000 Laser | E | 1d12/SEU | 100 SEU pack | 5-20 | 1 | A | 20kg | KCr6 |
Rafflur M-1 | A | 3d10 | SEU microdisc | all | 1 | Sy | 0.5kg | Cr300 |
Rafflur M-2 | B | 3d10 | 10 SEU clip | 2 | 2 | Sy | 1kg | Cr650 |
Rafflur M-3 | C | 3d12 | 10 SEU clip | 2 | 2 | Sy | 2kg | Cr825 |
Rafflur M-4 | B | 4d10 | 10 SEU clip | all | 1 | Sy | 3kg | KCr1 |
Rafflur M-6 | D | 4d10 | 10 SEU clip | 2 | 2 | Sy | 4kg | Cr900 |
Rafflur M-8 | E | 4d12 | 10 SEU clip | 2 | 1 | Sy | 5kg | Cr1200 |
Rafflur M-10 | E | 5d12 | 100 SEU pack | 5 | 1 | Sy | 22kg | KCr8 |
Shock Pistol | B | 3d10 | 20 SEU clip | 2 | 1 | G | 1kg | Cr700 |
Shock Rifle / Lightning Gun | C | 5d10 | 20 SEU clip | 4 | 1 | G | 3kg | Cr1100 |
Sonic Disruptor | A | 6/4/2/1d10 | 20 SEU clip | 4 | 1 | S | 1kg | Cr700 |
Sonic Stunner | A | stun | 20 SEU clip | 2 | 1 | S/ASI | 1kg | Cr500 |
Sonic Devastator | B | 20/15/10/5d10 | 100 SEU pack | 10 | 1 | S | 15kg | KCr5 |
Maser Penetrator | B | 3d10 | 10 SEU miniclip | 2 | 1 | M | 1kg | Cr675 |
Maser Razer | C | 4d10 | 10 SEU miniclip | 2 | 1 | M | 2kg | Cr850 |
WarTech Alpha-Bolt | C | 1d10/SEU | 10 SEU miniclip | 1-10 | 1 | Gr | 2kg | KCr3 |
WarTech Omega-Bolt | C | 1d100 | 20 SEU clip | 10 | 1 | Gr | 3kg | KCr4 |
Musket | BB | 2d8 | 1 shot | 1/3 | I | 2kg | Cr200 | |
12mm Bolt-Action Rifle | D | 2d10 | 20 rounds | 1 | I | 4.5kg | Cr150 | |
Shotgun | BB | 4d10 burst | 10 shells | 2 | I | 3.5kg | Cr200 | |
AutoShotgun | BB | 4d10/10d10 | 20 shells | 2 / burst | I | 6kg | Cr600 | |
7mm Revolver | C | 1d10 | 6 rounds | 3 | I | 1kg | Cr150 | |
10mm Revolver | C | 1d12 | 6 rounds | 3 | I | 1kg | Cr175 | |
Magnum Revolver | C | 2d8 | 5 rounds | 3 | I | 1kg | Cr225 | |
7mm AutoPistol | BB | 1d10 | 23 rounds | 3 | I | 1kg | Cr150 | |
10mm AutoPistol | BB | 1d12 | 17 rounds | 3 | I | 1kg | Cr200 | |
Magnum AutoPistol | BB | 2d8 | 7 rounds | 3 | I | 1.5kg | Cr250 | |
7mm Body Pistol | A | 4d10 | 3 shots | 1 | I | 0.5kg | Cr400 | |
7mm SMG | BB | 1d10/5d10 | 30 rounds | 3/burst | I | 2kg | Cr200 | |
10mm SMG | BB | 1d12/5d12 | 20 rounds | 3/burst | I | 3kg | Cr250 | |
5mm AutoRifle | D | 1d12/5d12 | 30 rounds | 3/burst | I | 4kg | Cr300 | |
7mm AutoRifle | D | 2d8/10d8 | 30 rounds | 3/burst | I | 5.5kg | Cr450 | |
9mm AutoRifle | D | 2d10/10d10 | 20 rounds | 3/burst | I | 8kg | Cr650 | |
Needle Pistol | BB | 2d10 | 10 shots | 3 | I | 1kg | Cr200 | |
Needle Carbine | B | 2d12 | 10 shots | 3 | I | 2kg | Cr300 | |
Needle Rifle | C | 3d10 | 10 shots | 3 | I | 3kg | Cr400 | |
Needle Razorgun | BB | 2d10/10d10 | 20 shots | 3/burst | I | 4kg | KCr1 | |
Light Machine Gun | D | 10d10 | 10 bursts | 1 | I | 18kg | KCr2 | |
Heavy Machine Gun | E | 10d12 | 10bursts | 1 | I | 22kg | KCr3 | |
Recoilless Rifle | F | 12d10 | 1 shell | ½ | I | 20kg | KCr4 | |
Gyrojet Pistol | B | 2d10 | 10 rounds | 3 | I | 1kg | Cr200 | |
Gyrojet Carbine | C | 2d12 | 10 rounds | 3 | I | 2.5kg | Cr250 | |
Gyrojet Rifle | D | 3d10 | 10 rounds | 3 | I | 4kg | Cr300 | |
Cone Rifle (Heavy Gyro Rifle) | D | 4d10 | 10 rounds | 3 | I | 8kg | Cr600 | |
Lightning Sniper Gyrojet (18mm Gyro Sniper) | E | 4d10 | 10 rounds | 1 | I | 6kg | KCr2 | |
Grenade Carbine | D | as grenade | 1 bullet | ½ | RS | 4kg | Cr700 | |
Grenade Rifle | D | as grenade | 10 bullets | 1 | RS | 8kg | KCr2 | |
Grenade Mortar | E | as grenade | 1 shell | ½ | RS | 15kg | KCr2 | |
Rocket Launcher | E | 15d10 | 1 rocket | ½ | I | 15kg | KCr5 |
Weapon | Damage | Modifier | Defense | Power | SEU Use | Mass | Cost |
Axe | 2d10 | +5 | I | 4kg | Cr15 | ||
Bottle / Mug | 1d5 | +0 | I | 1kg | |||
Brass Knuckles | 1d10 | +0 | I | Cr10 | |||
Chain / Whip | 1d10 | -5 | I | 1kg | Cr20 | ||
Chair | 1d10 | -15 | I | 3kg | |||
Club | 1d10 | -5 | I | 2kg | |||
Electric Sword | 4d10 / stun | +10 | G/ASI | 20 SEU clip | 2/hit | 2kg | Cr150 |
Katana | 3d12 | +10 | I | 2kg | Cr100 | ||
Knife | 1d10 | +5 | I | 0kg | Cr10 | ||
MonoFilament Knife | 2d12 | +5 | I | 10 SEU clip | 1 SEU / 4 rnds | 0kg | Cr50 |
MonoFilament Short Sword | 3d12 | +10 | I | 20 SEU clip | 1 SEU / 3 rnds | 1kg | Cr150 |
MonoFilament Sword | 4d12 | +10 | I | 20 SEU clip | 1 SEU / 2 rnds | 2kg | Cr250 |
Nightstick | 2d10 | +5 | I | 1kg | Cr20 | ||
Pistol Butt | 1d10 | -10 | I | ||||
Polearm | 4d10 | -10 | I | 4kg | Cr40 | ||
Rifle Butt | 2d10 | -5 | I | ||||
Shock Gloves | 2d10 | +0 | G/ASI | BeltPack | 2 SEU / hit | 0kg | Cr50 |
Sonic Knife | 3d10 | +10 | So | 10 SEU clip | 1 SEU / hit | 1kg | Cr50 |
Sonic Sword | 5d10 | +15 | So | 20 SEU clip | 2 SEU / hit | 1kg | Cr300 |
Spear | 2d10 | +15 | I | 1kg | Cr20 | ||
StunStick | 3d10 / stun | +5 | G/ASI | 20 SEU clip | 2 SEU / hit | 1kg | Cr75 |
Sword | 3d10 | +10 | I | 3kg | Cr50 | ||
VibroKnife | 2d10 | +5 | I | 10 SEU clip | 1 SEU / hit | 1kg | Cr25 |
Range Codes | |||||
Range | Point Blank | Short | Medium | Long | Extreme |
A | 0-2m | 3-5m | 06-15m | 16-30m | 31-60m |
BB | 0-3m | 4-10m | 11-30m | 31-60m | 61-120m |
B | 0-3m | 4-20m | 21-60m | 61-125m | 126-250m |
C | 0-5m | 6-30m | 31-80m | 81-200m | 201-400m |
D | 0-10m | 11-40m | 41-100m | 101-300m | 301-600m |
E | 0-10m | 11-100m | 101-500m | 501m-1km | 1km-2km |
F | 20-250m | 250m-1km | 1km-3km | 3km-6km |
Ammo Type | Cost | Mass | Energy / Rounds | Notes |
SEU Microdisc | Cr10 | 0kg | 1 SEU | for watches, etc |
Mini Power Clip | Cr50 | 0kg | 10 SEU | designed for Rafflur weapons and some HTH weapons. |
PowerClip | Cr100 | 0kg | 20 SEU | standard power source for weapons & equipment |
Power BeltPack | Cr250 | 4kg | 50 SEU | |
Power BackPack | Cr500 | 10kg | 100 SEU | |
7mm Pistol Bullets | Cr2 | 0kg | 20 bullets | includes magazines for SMGs and Autopistols |
10mm Pistol Bullets | Cr3 | 0kg | 20 bullets | includes magazines for SMGs and Autopistols |
12mm Magun Bullets | Cr5 | 0kg | 20 bullets | includes magazine for Autopistols |
7mm Body Pistol Loads | Cr4 | 0kg | 3 shots | 12 bullets (4 round bursts) only useable in Body Pistols |
5mm Rifle Bullets | Cr5 | 0kg | 20 bullets | |
7mm Rifle Bullets | Cr7 | 0kg | 20 bullets | |
9mm Rifle Bullets | Cr10 | 0kg | 20 bullets | |
20mm Shotgun Shells | Cr15 | 0kg | 10 shells | |
Pistol NeedleClip | Cr10 | 0kg | 10 rounds | |
Carbine NeedleClip | Cr14 | 0kg | 10 rounds | |
Rifle NeedleClip | Cr20 | 0kg | 10 rounds | |
MachineGun Belt | Cr50 | 4kg | 10 bursts | |
Recoilless Shell | Cr10 | 1kg | 1 shell | |
Pistol Jetclip | Cr10 | 0kg | 10 rounds | |
Carbine Jetclip | Cr15 | 0kg | 10 rounds | |
Rifle Jetclip | Cr20 | 0kg | 10 rounds | |
Cone Rifle JetClip | Cr30 | 1kg | 10 rounds | |
High Explosive Jetclips | price x 10 | 0kg | 10 rounds | +1d10 damage |
Smart GyroClips | price x 10 | 0kg | 10 rounds | +10% accuracy, ROF:2, cannot hit deadsuit targets |
Maxi JetClips | price x 2 | 1kg | 15 rounds | |
Grenade Bullet | Cr3 | 0kg | 1 round | |
Grenade Shell | Cr8 | 0kg | 1 round | |
Rocket | Cr15 | 4kg | 1 rocket |